Content
Initial Planning Stage
In this stage we discuss what we are going to make. And how we are going to make. And Define Policies & Standards & Guidelines
Master Backlog
List out all tasks that needs to be done
Mini Game - Graffiti Drawing
Start date 11 Sep 2024
Finish date 25 Sep 2024
about 4 months late
Game Concept Overview: "Graffiti Drawing"
Graffiti Drawing is a dynamic, third-person mini-game set in a series of small cityscapes. The core objective of the player is to explore the urban environment, locate designated spots, and complete graffiti drawings on walls. Each level is successfully completed once all graffiti points are finished.
Gameplay Mechanics:
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Exploration and Movement: The player can freely walk and run throughout the city, navigating through streets, alleys, and public spaces in search of graffiti spots.
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Graffiti Points: At each level, the player must find and paint on specific locations. Progress is marked by completing all the required graffiti within the city.
NPC Interactions:
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Civilians:
- The city is populated with civilian NPCs who walk through the streets at random.
- As the player engages in graffiti drawing, civilians may walk past or stop to observe the action. This can result in a gathering of onlookers, creating a sense of public engagement during the gameplay. -
Police Patrols:
- Police NPCs patrol various areas of the city, adding an element of danger and challenge.
- If a police officer spots the player while they are drawing graffiti, they will attempt to pursue and arrest them.
- The player must evade capture by running and hiding from the police to avoid game over. Successfully escaping allows the player to resume their graffiti work.
Win and Loss Conditions:
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Level Completion: A level is passed when the player successfully completes all the graffiti points without being caught by the police.
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Game Over: If the player is apprehended by the police while drawing graffiti, the game ends, and the level must be restarted.